Replenishment is not 100% awesomeness. It is 85% awesomeness.
It was first noticed on Plus Heal, but not widely publicized. Replenishment granted up to 10 party/raid members 1% of their mana over 5 seconds (0.2% every second) for 15 seconds. By this awesome logic, the WoW community has come to these conclusions:
- If you have 3 replenishment-givers, it covers 30 people; thus, your whole 25-man is covered!
- It’s in effect as long as the buff is up; it only loses it’s effectiveness when the DPSer lets it fall.
- If you have 40k mana, you get the most benefit.
Point 1 is entirely false. The buff does not stack in any way, shape, or form. If you have 15 replenishment-giving dps, all keeping the buff up, you have only 10 people getting the benefit. Not 150 (wut?). Most people assumed that when the tooltip said “this doesn’t stack” that it meant the mana given itself. Which is also true. Having 3 replenishment givers will not give you 30 people covered or 3x the mana gain. It’s just 10 people, 1% mana.
Point 2 is also wrong. You see, not only does having more replen-givers not help you, it can actually harm you. If the buff refreshes in between seconds (and if you have 5 replen-givers, chances are you’re only going through 1-3 seconds, if that…), then you won’t get any mana from it. Let me walk you through it.
Hunter starts Replenishment
14 seconds (1 tick) → 13 seconds (1 tick)
Mage refreshes Replenishment
14 seconds (1 tick) → 13.5 seconds (no ticks)
Shadow Priest refreshes Replenishment
14 seconds (1 tick)
Hunter refreshes Replenishment
14.1 seconds (no ticks)
Paladin refreshes Replenishment
14 seconds (1 tick) → 13 seconds (1 tick) → 12 seconds (1 tick) → 11.7 seconds (no ticks)
Hunter refreshes Replenishment
And the cycle continues. If it refreshes between seconds, as it often will, you get no tick. Also, for the very first tick (15 seconds), it doesn’t instantly give you mana. So refreshing it prematurely is bad, mk? (NOTE: That last statement was my own observation, and has NOT been proven. If it does in fact tick immediately, please comment!!!)
Point 3 actually holds some truth. Your Replenishment ticks will be larger if you have a bigger mana pool than others. Unfortunately for the large mana-pool mongers, Replenishment is not based off how much % of mana you are low, but how much actual mana is lost. If you are missing 90% mana but have 2.5k left, and some sap is missing 75% but has 2.4k left, he’ll get the buff and you won’t. (Assuming 9 others also got the buff over you.)
After looking over my WWS reports between me, two other priests, a druid, and two shamans, I found out that the average between 4 nights and 12 bosses was 85%. The highest number any one of us had was me at 90% on one fight. The lowest, I forgot who it was, was just below 50%. The average altogether though was 85%. And trust me, I look during raids. The buff is “up” all the damn time.
TL;DR?
Replenishment is active an average of 85% of the time while maintaining a 100% uptime. Go figure.

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